3D Model inspired by a drawing of mine from a few years ago. Low poly, rigged, uv unwrapped non overlapping plus simple and easy-to-use controls.
a quick video render preview before start taking about this model :)
let's start talking about what inspired me to do this model
as usual, I wanted to make it eevee and cycles ready with the closest looking, so I created specific blend files for eevee, and specific ones for cycles
with and without glowing effect, so the user can choose easily
some specs...
the character is pretty expressive, and really easy to animate or pose
these are the controllers to do that
changing his aspect
changing his expressions
like this
the hourglass comes with just one controller, the sand top and down moves together by using drivers linked to a few shape keys
like this
UV unwrapped, non overlapping
Poly Count: Total 2757 verts / 2739 faces / 5494 tris
Character (each): 1084 verts / 1080 faces / 2164 tris