This set of 5 Animated Glowing Potions is a collection of low-poly, PBR props that are Game-Ready and optimized for Cycles and Eevee.
The main value lies in its advanced material with a Driver that generates a subtle, perpetual liquid movement (with Glowing effect). Simply import, press "Play," and the animated prop will immediately bring your scene or game engine to life without the need for manual keyframing.
▻ Premium Functionality
- Perpetual Motion (The USP): The liquid material is driven by a custom Shader Editor Driver, creating a subtle, slow, and constant flow, eliminating the need for complex keyframes or rigging.
- Dual Shader Optimization: Separate .blend files are included and manually optimized for Cycles (High-Quality Ray Tracing) and Eevee (Real-Time Performance).
- Dynamic Glowing Effect: The liquid emits light that adapts perfectly to your environment. It looks subtle and non-burnt in natural light and becomes dramatic and super glow in dark or nighttime settings.
- 5 Unique, Nature-Inspired Themes: Includes five distinct pre-designed styles (Pink, Sunset, Forest, Fire, Night), each with its own color profile and narrative intention.
- Distinct Cap Design: Each bottle features a unique stopper/cork design, varying in shape and material (cork, wood, marble), adding realism and variety.
▻ The Package Includes
The package is organized into 5 individual folders and includes for each Potion:
- 2 Main .blend Files:
[Potion]_Cycles.blend (Optimized for High-Quality Ray Tracing)
[Potion]_Eevee.blend (Optimized for Real-Time and Viewport performance)
- 4 Game-Ready Formats: Models exported in .GLB, .FBX, .OBJ (+MTL), and .USDC.
- Textures (PBR 2K): BaseColor, AO, Metalness, Roughness, Normal and Emission for the bottles, corks, and interior liquid.
- Documentation: User_Guide.pdf with instructions for personalizing the animation speed, glow intensity, and modifying the color of each liquid.
▻ Technical Specifications (Low-Poly and High Performance)
- Software: Blender 3.6 LTS or newer (Recommended).
- Render Engines: manually optimized for Cycles and Eevee.
- Compatibility: .GLB, .FBX, .OBJ (+MTL), and .USDC.
- Topology Base (Total 5 bottles): Polygons: 2595 / Vertices: 2598
▻ License
Free use in personal, commercial, and collaborative projects. You may modify it, animate it, or include it in games and renders. The redistribution or resale of the original asset or any derivative is strictly prohibited.
See the Magic in Motion (Video Demo)
Animated, Glowing, Perpetual, Game Ready and compatible with Blender (native), FBX, OBJ, GLB and USDC