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Blue Eyed Book (Rigged, 3 animation modes)

This book features 13 eyes that can be controlled all at once or split into three independent groups for fine-tuned expressions. This sophisticated rig offers unparalleled control for animators and static scene builders alike.

Ideal for fantasy, horror, or mystery projects, the Blue Eyed Book is the perfect companion to the Eyed Anatomy Book, also featuring advanced controls and a captivating visual style.
Whether for an animated short, a game asset, or a still render, this asset provides the tools to bring a truly unique and eerie character to life.

Key Features:

- Advanced Rigging System:
Choose from three intuitive control modes to fit any scene's needs:
a) Automatic Mode: Direct all 13 eyes to look at a single, movable target in 3D space with the "Look_Here" controller. Perfect for having the book stare at a character or object.
b) Manual Mode: Control the gaze on a fixed 2D plane (X-Y axis) using one simple slider, ideal for subtle eye movements in close-up shots.
c) Extra Mode: Gain granular control by dividing the eyes into three independent groups (A, B, C). Create complex, non-uniform expressions by directing each group to look in different directions.

- Expressive Eyelid Animation:
Every eye is equipped with upper and lower lids, controllable from fully wide open to completely closed.
Use master controllers to blink all lids simultaneously.
Control upper and lower lids independently for all eyes or for each of the three groups.
A master driver linked to eye movement can automatically create natural-looking lid motion.

- Dynamic Mesh Deformation:
To enhance realism, the book's cover features a wrinkling mesh effect that simulates organic skin movement as the eyes open and close. This effect is automatically driven by the lid movement but includes a manual override for fine-tuning.

- Specs:
Low Poly Count: 4,828 polygons (5,220 vertices) - optimized for performance.
High-Quality Textures: Includes a 2K Texture Map created from custom, real-world photo references.
Multi-Format Files: Native .blend file, plus .fbx and .usdc for seamless integration into most pipelines and game engines.
Created in Blender 3.6.23.
Advanced Rigging System.

Thumbnail

Thumbnail

Front and back

Front and back

Random renders

Random renders

2K Texture Map

2K Texture Map

Optimized mesh, Low Poli: 4,828 polygons (5,220 vertices)

Optimized mesh, Low Poli: 4,828 polygons (5,220 vertices)

Automatic Mode controllers. Simple, quick, global. All at once, automatic micro expressions. Global lids control (all upper, all lower, both all upper and all lower together)

Automatic Mode controllers. Simple, quick, global. All at once, automatic micro expressions. Global lids control (all upper, all lower, both all upper and all lower together)

Manual Mode controllers: 3 independant eye groups (A, B, C) to move independent. Global lids control (all upper, all lower, both all upper and all lower together)

Manual Mode controllers: 3 independant eye groups (A, B, C) to move independent. Global lids control (all upper, all lower, both all upper and all lower together)

Extra Mode controllers: 3 independant groups (A, B, C) to animate separatedly lids and eyes from each group + manual override to mesh effect (more organic looking to the movements)

Extra Mode controllers: 3 independant groups (A, B, C) to animate separatedly lids and eyes from each group + manual override to mesh effect (more organic looking to the movements)

one more quick render :)

one more quick render :)